Course curriculum

  • 1

    Welcome

  • 2

    Prereading

    • What Design Thinking can achieve

    • Understanding Design Thinking

    • Video case studies: Design Foundations

    • Double Diamond Process

    • What you can expect from this course

    • The learning techniques incorporated into this course

    • Tools and Materials: What you will need

    • How to be a little more creative

    • Guide to the project plan assignment

    • Project Task 1: Preparing a project plan

  • 3

    Sprint 1 - Discover

    • User centred Rollercoaster and persona's

    • Persona template

    • Challenge setting: OIIC and HMW tools

    • Your turn: Apply Design Thinking to a problem for a quick win

    • Project Task Sprint 1: Persona, Roller coaster and HMW, OIIC development tools and templates

  • 4

    Sprint 2 - Discover

    • Introduction: Identifying your topic

    • How to plan your research

    • Safaris, Immersions, and Parallel Worlds

    • Understanding User types, Needs and Archetypes

    • Mapping user types - Needs Map

    • Project Task Sprint 2: Defining your topic and Immersion planning

  • 5

    Sprint 3 - Discover

    • Interviews: A little practice first

    • Questionnaire template

    • Observation and Capture

    • Parallel Worlds Template

    • Project Task Sprint 3: Discovery Findings

  • 6

    Sprint 4 - Define

    • Personas: Who did you meet (recap)

    • What we’ve learnt, and getting it up on the wall

    • Clustering and insights

    • Preparing for Mock ups - including shopping list and arrangements

    • Project Task Sprint 4: Finalised Challenge Statement (OIIC and HMW)

  • 7

    Sprint 5 - Develop

    • Welcome to your Idea Sprint!

    • Opportunity modelling: Desirability, feasibility and viability

    • Opportunity modelling – how to

    • Opportunity model Excel template

    • The Space for Ideas

    • Idea Canvas Video with Template attached

    • Ideation games: creative and brainstorming exercises

    • Mock ups: Moving from idea to concept

    • Digital Mock Ups

    • What should mock ups look like?

    • Project Task Sprint 5: Idea Share

  • 8

    Sprint 6 - Deliver

    • Mock ups and Moulding with others

    • Moulding with Others

    • Why moulding with Others is important

    • Case study: SAM Labs - The importance of mock ups

    • Moulding with others – Detailed ‘How to’

    • Final selection – remember opportunity modelling, if struggling to choose.

    • Design Thinking Pitch Deck

    • Project Task Sprint 6: Presentations

  • 9

    Post work

    • A quick recap of all that has been learnt

    • Design thinking more than steps

    • Introduction: Completion Questionnaire

    • Completion Questionnaire

    • Good Bye, and Good Luck!